Rhiannon Chatnoir's blog

NPC 5/10/13 Featured Presentation: Touching the Real World

Below is an edited transcript of the May 3rd, 2013 NonProfit Commons in Second Life meeting, featuring Kyle Gomboy of G23D studios.

 

You can view the full transcript at: https://docs.google.com/document/d/1-x7TVozxre8Egmi25ahN82SiLrwhcAbMZz4pBDSqKoQ/edit?usp=sharing and photos at: https://plus.google.com/events/ctgm7n8tf2goh4omnn1ndp1h6l0/110353386787346569643/5876444427319068082

 

Today for our featured presentation we are happy to feature Kyle Gomboy of G23D Studios who will present about his latest work involving virtual spaces, 3D printing, Unity3D, and the "No School or Good Cause Left Behind" initiative.

 

About Kyle Gomboy:

Kyle "G" of G23D Studios is a former aerospace test and measurement engineer for RF Microwave/Millimeter wave components that have been used on such platforms as the Cassini space probe, F22 Raptor Superfighter, Space Shuttle and geostationary satellites such as GPS to name a few.

 

For such projects as deep space probes, military applications such as phased array honeycomb radar systems and similar complex electrical and electronic systems he found 3D visualizations to be crucial and universal in understanding such information and educating users on assembly, purpose and functionality.

 

He is now CEO of G23D Studios, which currently has four major in-house projects underway including the Virtual Manufacturing Plant, Virtual Hospital, Virtual Engineering and The Telemetric Robot. These projects have caught the attention of other similar companies and individuals who have brought G23D their own ideas to produce and thus revolutionize the way we interpret and analyze data using 3D.

 • www.3dg2.com

 • http://3dg2.azurewebsites.net

 • https://www.facebook.com/G23DS

 • https://www.facebook.com/groups/virtualpioneers/

 

Touching the Real World from the Virtual for the May 10th NonProfit Commons Meeting

This Friday, May 10th, Nonprofit Commons is happy to feature Kyle Gomboy of G23D Studios who will present about his latest work involving virtual spaces, 3D printing, Unity3D, and the "No School or Good Cause Left Behind" initiative underway to produce a set of 3D tools and cloud based web services to allow non-profits, teachers and students open source, free access to create and innovate their own ideas pertaining to the use of 3D as an educational and innovation tool. 

About Kyle Gomboy:

NPC 5/3/13 Featured Presentation: Game Development in Second Life

Below is an edited transcript of the May 3rd, 2013 NonProfit Commons in Second Life meeting, featuring 

the Israeli game development team SLGTeam who discussed using Second Life as a game development platform, and the process behind their recently released game Blow 'Em Up.

You can view the full transcript at: https://docs.google.com/document/d/1PUdKUz2xNVPr-FO-S3BvBkE8Txu7txjVYJWZ9PnG-Rk/edit and photos at: https://plus.google.com/u/0/events/cdkf9f4cn54t0ebnvrbiceolpes?authkey=CI_u_8LC0KLOngE.

Today for our featured presentation we are happy to feature an Israeli game design and marketing team SLGTeam: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM).

They are going to chat with us about using Second Life as a game development platform, and the process they did behind their recently released game Blow 'Em Up. 

  • http://www.blowemupsl.com
  • https://twitter.com/BlowEmUpSL
  • Google+ :http://goo.gl/JOrP8

Let's welcome them all up, please take a seat and start whenever you are ready, you are all welcome to come up and sit on the presenter chairs up here

Game Development in Second Life for the May 3rd NonProfit Commons Meeting

This Friday, May 3rd, Nonprofit Commons is happy to welcome the Israeli game design and marketing team SLGTeam: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM), who will present about using Second Life as a game development platform, and the process behind their recently released game Blow 'Em Up. 

 

About the Team & Game:

Blow Em' Up, is an easy to play game, where you pop balloons in a fun and colorful arena located in the virtual world of Second Life.

 

The game was created by five students from the Tel-Aviv Yaffo Academic College, who as part of an independent marketing study course started a company to create and sell products in Second Life.

 

Team members include: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM)

NPC 4/26/13 Featured Presentation: The Drax Files: World Makers

Below is an edited transcript of the 4/26/13 NonProfit Commons in Second Life meeting, featuring Bernhard Drax (Draxter Despres in SL) who discussed the storytelling, process and making of latest machinima series The Drax Files: World Makers, that focuses on people who are creative in virtual worlds.

About Berhard Drax 

The Drax Files: World Makers for the April 26th NonProfit Commons Meeting

This Friday, April 26th, Nonprofit Commons is happy to welcome back Bernhard Drax (Draxtor Despres in SL) who will dive deeper into the storytelling, process and making of The Drax Files: World Makers, his new machinima series that focuses on people who are creative in virtual worlds and explore topics like animation, game design, activism, identity, roleplay and fashion.

 

About Berhard Drax 

NPC 4/19/13 Featured Presentation: PY1 - In Celebration of Earth Day

Below is an edited transcript of the 4/19/13 NonProfit Commons in Second Life meeting, featuring the nonprofit Protect Yourself 1 (PY!), who discussed their social media and virtual world projects focusing on HIV/AIDS prevention and environmental awareness.

 

About PY1

PY1 is a non-profit organization whose mission is to educate people about HIV/AIDS and related diseases. Exploitation of the environment has led to increased human exposure to disease. To protect ourselves from this exposure, we must increase our awareness of threats to animals and our ecosystem. Protecting ourselves means creating new models for healthy living. The interdependence between Health, Wild Life and Environment is a priority at PY1

 • http://protectyourself1.org 

 • http://twitter.com/Py1US

 

To view the full transcript, go to: https://docs.google.com/document/d/1xacGekQRXQrczFdnmrr4GQBkOONjNFr1aI5vImxuetY/edit 

 

In Celebration of Earth Day for the April 19th NonProfit Commons Meeting

This Friday, April 19th, Nonprofit Commons is happy to feature members of the nonprofit Protect Yourself 1 (PY!), Executive Director Monique Richert (Chayenn in SL), Social Media Director Ricky Davis (Tiltank Tibedeau in SL) and Sustainable Development Director Jacques Macaire (jacmacaire humby in SL), who will discuss their innovativ

NPC 4/12/13 Featured Presentation: Masterminding Your Machinima Story

Below is an edited transcript of the 4/12/13 NonProfit Commons in Second Life meeting, featuring Opal Lei talking on how machinima can enhance storytelling.

Bio:

Opal Lei’s first machinima was a 30-second ad for her Mer Betta brand in 2010. Turning down an offer from a friend to produce it for her for a mere US$50, she chose to learn the basics of machinima filming in Second Life to create her own ad and immersed herself in a new form of creative expression. She helped film and edit MODA Primetime fashion shows and eventually taught machinima to new models at the MODA Modeling School. In 2012, she started two machinima series: “Talk, Like Dim Sum,” a talk show that is a follow-up to her book, and “Splo On The Go,” short clips which document the exhibits at the Splo Museum in SL.

 

Masterminding Your Machinima Story for the April 12th NonProfit Commons Meeting

Join us this Friday, April 12th at Nonprofit Commons in Second Life to learn how machinima can enhance storytelling. Opal Lei returns to NPC to briefly talk about the process of creating machinima and to facilitate a mastermind group session, where you can exchange feedback about how to incorporate machinima in your organization or project's storytelling.

Please note that Opal's presentation will be partly in voice and partly in text, and feature a brainstorming session, so come ready to participate. Bring your ideas for the current TechSoup Digital Storytelling (http://tsdigs.org) challenge, whether you have them already fleshed out or not. Or just what you want to express in your machinima video. Get ideas, feedback, references, links, resources, and information from everyone in the group.

 

Many thanks to Brownrice Internet for hosting the NPSL site.

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