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NPC 4/5/13 Featured Presentation: Social Change through Games, Virtual Worlds and Tech Innovation

Below is an edited transcript of the 4/5/13 NonProfit Commons in Second Life meeting, featuring Josephine Dorado (Josephine Junot in SL) talking on her recent work leading TechCamp international workshops and webinars for the US State Department on innovation, digital storytelling and leveraging games and virtual worlds for youth engagement.

Bio:

Josephine Dorado is a social entrepreneur, strategist, producer, professor and Pilates instructor whose work focuses on innovation in hybrid online spaces. She was a Fulbright scholarship recipient and initiated the Kidz Connect program, which is a virtual cultural exchange program that connects youth internationally through creative collaboration and theatrical performance in virtual worlds. Josephine also received a MacArthur Foundation Award in Digital Media & Learning, and and continues to be involved with the Fulbright community as an officer of the Board of Directors in NY. She currently teaches at The New School and is the live events producer for This Spartan Life, a talk show inside the video game Halo. She balances her work in online spaces with her passion for teaching Pilates, combining a technology-infused life with a physical, embodied way of being.

Most recently, Josephine received the Selma Jeanne Cohen award for scholarly research in dance, recognizing her work using dance frameworks for online collaboration. Commissioned works include interdisciplinary productions for the ISEA and Romaeuropa Festivals as well as speaking engagements at SXSW, IgniteNYC, SIGGRAPH, PICNIC (Amsterdam), and IPZ (Istanbul). Her experience focuses on the convergence of physical with digital, arts with technology, and games with calls to action. She delights in architecting innovative transmedia experiences inspired by the collaborative methodologies behind games and theater. 

 

Social Change Through Games, Virtual Worlds and Tech Innovation for the April 5th NonProfit Commons Meeting

This Friday, April 5th, Nonprofit Commons is happy to feature Josephine Dorado (Josephine Junot in Second Life) who will report on her recent work leading TechCamp international workshops and webinars for the US State Department on innovation, digital storytelling and leveraging games and virtual worlds for youth engagement.

NPC 3/29/13 Featured Presentation: The Power of Digital Storytelling & Launch of TSdigs Challenge

Below is an edited transcript of the 3/29/13 NonProfit Commons in Second Life meeting, featuring Ale Bezdikian and Michael DeLong, who discussed the annual Digital Storytelling Challenge, the importance of storytelling and highlighted ways to get involved in this year’s campaign.

 - http://www.tsdigs.org

 

Bios:

Ale Bezdikian

After studying journalism and comparative religion at Cal Poly, San Luis Obispo, Alexandra (Ale) Bezdikian moved to San Francisco and began producing videos forMotherJones.com, as well as fronting their outreach communications department. She has been writing as a free-lance journalist for a few years, publishing in the Armenian Reporter newspaper as well as pro bono for various other niche publications around the Bay Area. Most recently, Ale is the Global Content and Community Coordinator at TechSoup Global where she manages their annual Digital Storytelling Challenge.

 

Ale is a self-proclaimed non-conformist, and a huge fan of old books, great photographs, graphic novels and visual storytelling.

 

Michael DeLong

Michael is the senior manager of online community and social media at TechSoup. He enjoys connecting with folks — and connecting them to each other — online. He is particularly interested in how you or your org has used technology effectively. Michael's background is in communications and he considers himself "tech adjacent" more than a techie so his favorite thing is the story behind the technology. There's always a human angle behind the bits and bytes

 

 

To view the full transcript, go to: https://docs.google.com/document/d/1Bfx7pCggZMcgyT3yWIiqhAXgRIElAT7twAoJF-bZG1M/edit

Slides are available at: http://www.slideshare.net/slideshow/embed_code/17877617

The Power of Digital Storytelling & Launch of TSdigs Challenge for the March 29th NonProfit Commons Meeting

This Friday, March 29th, Nonprofit Commons is happy to feature Ale Bezdikian and Michael DeLong, both members of TechSoup’s Global Content and Community team, who will discuss their annual Digital Storytelling Challenge, the importance of storytelling for your cause in general, as well as highlighting ways you and your organization can get involved in this year’s campaign.

 - http://www.tsdigs.org

NPC 3/22/13 Featured Presentation: Marnie Webb, CEO of Caravan Studios

Below is an edited transcript of the 3/22/13 NonProfit Commons in Second Life meeting, featuring Marnie Webb, CEO of Caravan Studios, a recently launched division of TechSoup Global, focusing on developing and marketing social-benefit projects and software solutions to NGO's around the world.

 

Bio: Marnie Webb 

An experienced and passionate leader with a 20 plus year track record of using new technologies to help communities achieve their goals. Currently CEO of Caravan Studios, a division of TechSoup Global. Webb has also played a pivotal role in shaping how the nonprofit sector uses social media and other new technologies as a way to more effectively meet their individual missions and empower advocates to work on their behalf of their collective goals.

 

Named one of the Top 10 Silicon Valley Influencers by San Jose Mercury News, Webb is a sought after writer and speaker on innovation, community, and the social web. She may be best known for launching NetSquared, an ambitious and evolving global experiment that empowers developers and organizers at the local level to build and share innovative solutions to social challenges. Now six years old, NetSquared has an active community of more than 24,000 individuals around the globe and hosts regional meetups in 23 countries. Webb also writes the blog, Caravan Studios, and is the initiator of the NPTech tagging experiment. In 2008, she won NTEN "Person of the Year" award and was included in to the Nonprofit Times' list of the 50 most influential leaders in the U.S. nonprofit sector.

 

Marnie Webb, CEO of Caravan Studios for the March 22nd NonProfit Commons Meeting

This Friday, March 22nd, Nonprofit Commons is happy to feature Marnie Webb, CEO of Caravan Studios, a recently launched division of TechSoup Global, focusing on developing and marketing social benefit projects and software solutions to NGO's around the world. 

 

About Caravan Studios

Caravan Studios believes in the power of community. Whether you define community by geography, by a shared desire for change, or by a common set of skills, they work to deliver projects that are aligned with needs and make real change.

 

Caravan Studios does this by listening through action: Creating and delivering the resources necessary for technology planning and implementation; organizing community needs in tools like the Hack for Good README Guides (http://hackerhelper.wikispaces.com), and by engaging deeply with issue areas over time.  

 

Bio: Marnie Webb   

An experienced and passionate leader with a 20 plus year track record of using new technologies to help communities achieve their goals. Currently CEO of Caravan Studios, a division of TechSoup Global. Webb has also plays a pivotal role in shaping how the nonprofit sector uses social media and other new technologies as a way to more effectively meet their individual missions and empower advocates to work on their behalf of their collective goals.

 

Named one of the Top 10 Silicon Valley Influencers by San Jose Mercury News, Webb is a sought after writer and speaker on innovation, community, and the social web. She may be best known for launching NetSquared, an ambitious and evolving global experiment that empowers developers and organizers at the local level to build and share innovative solutions to social challenges. Now six years old, NetSquared has an active community of more than 24,000 individuals around the globe and hosts regional meetups in 23 countries. Webb also writes the blog, Caravan Studios, and is the initiator of the NPTech tagging experiment. In 2008, she won NTEN "Person of the Year" award and was included in to the Nonprofit Times' list of the 50 most influential leaders in the U.S. nonprofit sector.

NPC 3/15/13 Feautured Presentation: Jim Lynch on Humanitarian Electronics Recycling and Refurbishment

Below is an edited transcript of the 3/15/13 NonProfit Commons in Second Life meeting, featuring Jim Lynch.

Today for our featured presentation we have Jim Lynch, Director of GreenTech for TechSoup Global.

Bio: Jim Lynch, Director of GreenTech, TechSoup Global 

Over his long career at TechSoup Global, Jim Lynch has been involved in creating all of TechSoup’s environmental programs. Mr. Lynch leads TechSoup Global’s work to develop the computer refurbishment and reuse field in the United States and internationally. He has provided testimony on the humanitarian portion of the field to the U.S International Trade Commission. He has also participated in the creation and refinement of standards for the U.S. electronics recycling industry.

 

Mr. Lynch also directs TechSoup’s GreenTech program, which promotes technology and practices that reduce the IT environmental impact and carbon footprint of nonprofits, NGOs, and libraries worldwide.

 

Jim Lynch designed, in cooperation with Microsoft, the Community Microsoft Authorized Refurbisher Program for the Americas, which distributes low-cost Windows and Office software to recyclers and refurbishers. In 2005 he also started TechSoup’s Refurbished Computer Initiative, which supplies low-cost warrantied refurbished computers to U.S. nonprofits and libraries. His interest in computer recycling and nonprofit social enterprise began when he created and ran homeless education programs and computer training labs in the 1980s

 

Jim Lynch has been interviewed extensively over the years on computer recycling and related issues by the Wall St. Journal, National Public Radio, PC World Magazine, and many other news outlets.

TechSoup Global Goes To Congress (Again): Humanitarian Electronics Recycling and Refurbishment for the March 15th NPC Meeting

This Friday, March 15th, Nonprofit Commons is happy to feature Jim Lynch, Director of GreenTech for TechSoup Global. It’s not our first time advocating for charities and libraries in the hallowed halls of the U.S. Congress, but this time, Jim Lynch has created a catch phrase that he hopes will capture some hearts and minds of policymakers. He calls it “humanitarian electronics recycling and refurbishment”. Find out what he said to policymakers on behalf of the digital divide.

http://www.techsoupglobal.org/blog/need-humanitarian-computer-refurbishment-and-reuse

Who Are We Building This Project For? for the March 8th NonProfit Commons Meeting

This Friday, March 8th, Nonprofit Commons is happy to feature Fred Fuchs who will discuss how to create engaging virtual projects.

Do people love your project? Do you have more participants than you could possibly want? Do people want you to stop talking and make them an avatar account so they can learn what you have to teach? Do people quickly lose interest in your project for some reason you can't fathom? Would you like to build a virtual world project with a lot less stress?

There's nothing magical about all this. Losing sight of the intended audience can reduce engagement and doom a project. The presentation presents ways to keep this from happening with a focus on projects in Starlight, Second Life®, and OpenSim virtual worlds, but is broadly applicable to many platforms.

Bio:

NPC 3/1/13 Feautured Presentation: Museum of VIrtual Media

Below is an edited transcript of the 3/1/13 NonProfit Commons in Second Life meeting, featuring Aliza Sherman (Cybergrrl Oh) who discussed innovative and compelling ways to use QR codes as an effective marketing tool when used thoughtfully and integrated carefully into a campaign. 

To view the full transcript, go to:  https://docs.google.com/document/d/1FBcYnCPU3Mc28A5uYclBJsMgg0bTwLeCWqqMs26LdiA/edit

 

Today for our featured presentation we have Liz Dorland (Chimera Cosmos) and Adriana Sanchez (Adrianne Lexico) who will be discussing the theory and process behind the creation of the "Museum of Virtual Media", a Second Life sim built collaboratively by their University of Washington class in the spring of 2012.

 

The museum is inspired by "Infinite Reality", a book on virtual worlds technology and education written by Jim Blascovich and Jeremy Bailenson and takes participants through the evolution of media from ancient cave paintings into the future. 

 

 • https://www.facebook.com/MuseumOfVirtualMedia

 • SLURL: UW iSchool (111,128,43)

 

Adriana Sanchez (Adrianne Lexico in SL) holds a Certificate in Virtual Worlds from the University of Washington. She has been an EduNation Resident since 2010. She works at The Digital Trainer. Over 20 years' experience teaching English and Spanish for Specific Purposes to adults in multinational companies. Currently training educators on the use of web 2.0 tools, social networks and 3D virtual environments to enhance task-based learning. As an E.learning and Virtual Worlds Specialist, developing instructional and multimedia materials for online courses and providing consultation on how to integrate LMS and 3DVLE for distance education.

 

Liz Dorland (Chimera Cosmos in SL) is currently the Communications Director for the Photosynthetic Antenna Research Center based at Washington University. Prior to moving to St. Louis in 2006, she taught general and organic chemistry for over 35 years, including 21 years in the Maricopa County Community College District in Arizona. She reviews frequently for the National Science Foundation and was a program officer in the NSF Division of Undergraduate Education, Directorate of Education and Human Resources (2003-2004). Areas of expertise include immersive virtual environments, social media, faculty use of technology, and research-based applications of visualization and history/philosophy of science in teaching. In July 2011, Liz was co-chair of the Gordon Research Conference on Visualization in Science and Education and is currently working with that community to produce an online report on lessons learned and recommendations for future research on visualization and learning. 

 • http://visualcv.com

 

Many thanks to Brownrice Internet for hosting the NPSL site.

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